Great Concussion got banned! Escalation got restricted! Sepulchral Guard players are happy! The world is on it's head!
How do you play with Zarbags' Gitz??? I'm not sure but I've tried to understand the madness contained within the gang of (not-so) gallant greenskins!
As promised, in my previous article, I have had some more games with my Sepulchral Guard. I have tweaked my deck slightly and am mostly happy with it for now. More testing may result in further modification, but a bigger change is likely to come from Nightvault. I managed to play three more games, bringing... Continue Reading →
No I couldn’t think of a more witty title, I really did try. Part 1 | Part 2 | Part 3 | Part 4 | Part 5 If you have been following the series so far you should know the difference between the different archetypes in Shadespire and have a good grounding in how the different factions play,... Continue Reading →
Part 1 | Part 2 | Part 3 | Part 4 | Part 5 In the second half of our look at the power deck we'll be looking at some of the best upgrades for defensive lists. Overall, upgrades are less important and less impactful than ploys. You can't use them until you've scored some... Continue Reading →
Part 1 | Part 2 | Part 3 | Part 4 | Part 5 So, if you've been reading along you'll know that this was originally going to be a 4 part series with part 3 covering the power deck as a whole. While I was writing this, however, I quickly realised that it was... Continue Reading →
In the margins of victory At its heart Shadespire is a competitive game; to achieve victory you must score more glory than your opponent. Most of your deck should be the made of core and passive objectives to enable you to do this. However, if you are looking for shadeglass then it is very possible... Continue Reading →
For part 2 of this series I'm going to be looking at the best objective cards for defensive lists. Objectives are pretty much the heart of any Warhammer Underworlds: Shadespire list as they basically determine what your deck is trying to do, so understanding how the deck scores glory is fundamental to playing it.
The importance of passive objectives Von Moltke once said, "No plan of operations extends with certainty beyond the first encounter with the enemy's main strength"; normally parsed in English as "No plan survives contact with the enemy." This is as true in the Mirrored City as it is elsewhere. Eventually your warband of psychotic Blood... Continue Reading →