Zarbags Gitz 2: Fungal Familiarity

Hello again and welcome to the second article detailing my misadventures with madcap marauders! Today I'll be diving into what I have learned about boards, the effect the infamous BAR list has had, and covering some top card picks to include in your Grot deck. I'm gonna finish with some of the match-up specific lessons i learned from my latest tournament escapade.

Adventures in Necromancy: Part 2

As promised, in my previous article, I have had some more games with my Sepulchral Guard. I have tweaked my deck slightly and am mostly happy with it for now. More testing may result in further modification, but a bigger change is likely to come from Nightvault. I managed to play three more games, bringing... Continue Reading →

Adventures in Necromancy: Part 1

Since the release of the models, I have considered the Sepulchral Guard the nicest in Shadespire Warhammer Underworlds. I assumed that with seven fighters they would be powerful and, combined with their beautiful sculpts, that they would be very popular. Time has shown that I was wrong, raw numbers of fighters does not make for... Continue Reading →

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