While I was writing my article on choosing restricted cards last week I had a constant worry in the back of my head that Games Workshop would immediately release an updated list as soon as I'd finished it, meaning it would immediately be obsolete. I convinced myself I was worrying for nothing, though - surely... Continue Reading →
Edit 18/02/19: This article has been affected by today's update to the Banned and Restricted List - see my follow up article for more details. The introduction of the Banned and Restricted List back in November has brought a new dimension to deckbuilding in Warhammer Underworlds. Players now have to weigh up some of the... Continue Reading →
All hail the Nightvault Reavers! In this review I break down the latest chaos worshippers you can bring to the board and give some suggestions as to how you might lay low your enemies in Shadespire!
A popular staple of the Underworlds aggro scene, the Orruks have been struggling to carve out a niche in recent metas. I have a look at what the Orruks bring to the table, and go through a decklist to take advantage of these green go-getters!
Mike versus Tom!
An in-depth battle report with decklists, strategy, unforced errors and consistently poor jokes. If you're wanting some tactical analysis of a game of underworlds, here it is!
Hello again and welcome to the second article detailing my misadventures with madcap marauders! Today I'll be diving into what I have learned about boards, the effect the infamous BAR list has had, and covering some top card picks to include in your Grot deck. I'm gonna finish with some of the match-up specific lessons i learned from my latest tournament escapade.
How do you play with Zarbags' Gitz??? I'm not sure but I've tried to understand the madness contained within the gang of (not-so) gallant greenskins!
As promised, in my previous article, I have had some more games with my Sepulchral Guard. I have tweaked my deck slightly and am mostly happy with it for now. More testing may result in further modification, but a bigger change is likely to come from Nightvault. I managed to play three more games, bringing... Continue Reading →
Part 1 | Part 2 | Part 3 | Part 4 | Part 5 We've finally reached the (much delayed) last part of this series, and hopefully you now have a better idea about the kinds of cards that should go into defensive decks and how the archetype plays in general. Whether you want to... Continue Reading →