Warhammer Underworlds has now become a perpetual motion machine, god help us all. What On Earth is Going on? In a Warhammer Community article Games Workshop recently announced that all season one neutral Warhammer Underworlds (Shadespire) cards will no longer be valid for competitive play and that this marks the beginning of a perpetual cycle... Continue Reading →
Some time ago now I started this article series with the intent of having a detailed look at each of the warbands that we had 5+ decklists for at the July Warhammer World Grand Clash.As you may have noticed, that didn't exactly pan out (for... various reasons). Since then we've now had a new banned... Continue Reading →
Hot on the heels of Mike's review of Warhammer Underworlds' hugely exciting fourth (!) Stormcast warband, here's the official Steel City overview of the other half of the Dreadfane box (for a given definition of "hot on the heels of", anyway...).
Sneaky Intro On the 24th of August I attended the Grand Clash at Tabletop Scotland in Perth. I had spent quite some time preparing for this tournament and working on an extra devious deck with a gentleman known by the name of Madskullz to the community. Madskullz, with help from other members of the community,... Continue Reading →
Intro Dreadfane has been released (well kind of) and with it are two new Warbands that can be used with the main Warhammer Underworlds game so we thought we would give them both a review. This article is going to be a review of the Ironsoul's Condemners, the new Stormcast Eternals, by none other than... Continue Reading →
Michael and Freya have kindly given me the chance to witter away about the tournament I just ran at the Outpost in Steel City on Sunday 4th August 2019. I was originally hoping to play myself in the tournament but because we had odd numbers I dropped so that no one had to have a... Continue Reading →
Part 2 of my Godsworn Hunt Review, this time focusing on how to play the Darkoath Warband. Read up on everything from board setup to decision making priorities during the game itself!
We're back with another look at the metagame from the recent July Warhammer World Grand Clash. This time, we'll be taking a look into the dank and slimy world of another one of the strongest warbands (certainly one of the strongest fighters at least) - Mollog's Mob. See my previous article on Stormsire's Cursebreakers for... Continue Reading →
Edit 24/07/19: Once again, I've just finished the draft of an article right before the Banned and Restricted list updates. I must be cursed. This does make analysis of the metagame a bit less relevant (and makes me less likely to continue with the rest of the series) but there's still some value to doing... Continue Reading →